First, we have a photo of the Mech Mice wireframe, which should give you a general idea of the environment in Mech Mice. This model focuses on how and where the mice can move, and how tall are the various “obstacles”.
Next, the MM team took some time to sketch out many details on […]
Previously we went over the design of the concept, and today, we are going to going over the design for the environment. Take a look:
After the team has created a detailed map, they will start creating concept illustrations of the environment. Next up, we have Mech Mice Level Design – Details, in […]
The Mech Mice team has released photos of their paper prototypes for their upcoming Mech Mice game. Take a look:
Recently “team finally played the first paper prototype of Mech Mice”, so hopefully, the game will be as interesting as the prototype seems. If I recall correctly, the game will be released sometime near […]
According to Rocketsnail, the lead developer of the upcoming Mech Mice game, the beta version of the game will be available this year, in October!
The various weapon tests were quite cool, so I’m really excited for the game. I don’t believe any pricing information is available on the game just yet, so that’s […]
Here we have another video on the development of the Mech Mice game. Let’s take a look:
The colors within the game look a bit plain, but I’m sure that’ll change a bit as the actual release gets closer. I really like the mathematical aspects of the game, and can’t wait for when it is […]
Mech Mice’s first book, Genesis Strike, is now available on Amazon! Thanks to trainman1405 for letting me know.
The Mech Mice team has been testing the number of objects they can simultaneously have on the screen. Here’s a video demonstrating what they’ve been up to:
What do you think? Are you excited for the Mech Mice game? I can’t wait until the actual game is released!
After months of work, the Rocketsnail team has completed the first book in the Mech Mice series! The Miller Brothers has done a great job creating the story based on the Mech Mice universe. The book contains a total of 21 chapters, in addition to a prologue and epilogue. It has a […]
The Miller Brothers (those who are writing the Mech Mice story) have returned from Andorra, and wrote the final chapter of the Mech Mice story. Cale has been at the CTN Expo in Burbank California. Screenhog has been composing music and researching Unity shaders. Today, we have a picture of a Mech Mice Simulation Room. […]
The Rocketsnail team has posted a 3D rendering of a Mech Mice Character. Take a look here:
As previously mentioned, the game will not be released for a while. Looking at the current previews, are you excited? What are you looking forward the most? Let us know in the comments!